Friday, May 23, 2008

Persist Combo

Since the first night the official Shadowmoor spoiler was released, I have been trying to think of a good way to abuse the persist ability that no one else would think of doing. I wanted to focus on using persist as a part to an engine of some kind. So I looked at all the persist cards and the other cards in the block and found an interesting interaction between two cards. those cards are Bramblewood Paragon and Scuzzback Marauders.

Photobucket Scuzzback Marauders

The way the combo works is when the Maraduers
(You could also use the other lords with their respected persist cards of that type but wanted to make a deck with an infinite engine in it.) I know at first glance of the persist cards, scuzzback marauders wouldn't be at the top of the list of cards to abuse but of all the lords that give +1/+1 counters, Bramblewood Paragon is the easiest to cast and of all the sacrifice cards I found in standard and extended, green and red had the best cards. Well with these two cards in play I have a creature that will come back to play every time it dies, now I just need a way to abuse it and I have four good ways to do so. The first of these cards is...

Greater Gargadon

Greater Gargadon is the first card I thought of when I was thinking about this deck. If you have the combo in play, each time you draw a Gargadon, you can basically play and swing with it. Second is...

Thermopod

Thermopod is incredibly good in this deck because even if you tap out to play him(her?) you still have infinite mana to work with. Throw in a few Disintegrates and Demonfires and you have a win. The third is...

Greater Good

With Greater Good in play, combined with the combo, you can draw your entire deck out. Im sure you can think a few things to do with most of your deck in your hand. If you add a Seismic Assault you might be able to ping your opponent to death or just get rid of those last few blockers standing in your way of your Gargadon army. And finaly we have the best way to win in this deck...

Photobucket

This is by far the easiest card to win with in the deck. usually just because you only need to sac your creature four times to deal 20 to your opponent.

My Deck List

Creatures:
x4 Bramblewood Paragon
x4 Scuzzback Marauders
x4 Thermopod
x4 Greater Gargadon
x4 Llanowar Elves
x4 Boreal Druid

Other:
x3 Springleaf Drum
x4 Demonfire
x3 Greater Good
x3 Pandemonium

Lands:
x4 Karplusan Forest
x8 Mountains
x11 Forests

The deck is pretty straight forward. You just have to get your combo pieces in place and win either by way of Disintegrate/Demonfire or by beating them down with your Gargadons. The deck seems kind of slow so I have the Elves and Springleaf Drum in here to help speed up the mana. I don't see this deck rocking the top 8 tables anytime soon but It might surprise some people at a FNM or one of your friends in a casual game.

Till next time. later

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